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HYPER MENTALIZED ARTWORKS – HYPO MENTALIZED ARTISTS

Core Gallery (Rome/ Italy) in partnership with Art Yourself Gallery

presents 6 italian artists

Gabriels, Elio Varuna, Esteban Villalta Marzi, Katja Tukiainen, Lucio Fabale, Omino 71

If we consider the works of art as anthropomorphic objects, one of the consequences is that these objects may seem even non-artistic, as autonomous beings. Let me be clear, this is not insertion of living things work, a process that dates back to Arte Povera, but dialectically anthropomorphic objects connected with their author, the artist. In this way the author empties his works through his very presence, and makes fetishes. See the work of Elio Varuna, who has been using an avatar, a character, the TUTY. In these new works on paper created especially for this exhibition, the TUTY or other mass-media personalities, like a Mickey Mouse, also connect with informal backgrounds (made with the drippings), producing both a contrast effect (between the background and the character ) is the setting, evocative, as in the paper which seems an abstraction of a Christmas tree. In the small Kewtie prints, designed with me and approachable to other attempts at alienation of Varuna about Hello Kitty, the little cupids created in the first decade of the twentieth century by Rose O'Neill (the Kewpies) play with a sculptural TUTY. An image which enhances the narrative aspect and connects synchronously through Kindchenschema morphology two characters away a century. This priority of the morphological relationship of what the mass media icon iconic converges with the artistic icon depersonalizing itself in a naturally way. It is a different process from the appropriation of superheroes by many artists today, it aims to promote it through a recognizable icon. But also of a different process than the alienating recovery of works of art of the past in the postmodernist sense, to remake. Gabriels, here presents a new "bird" in white bronze, exposed only so far in the most recent collective exhibition “Cieli di Roma” at the Core Gallery. He has been working for years on multiple morphological configurations via decomposable in bronze sculpture – of which the diasec prints are simpler versions. These works, for years, have in the decoration and anthropomorphism the two main keys concepts. In the sense that the purely decorative object coincides with the animated fetish. And this is precisely the type of anthropomorphism that I said, a morphology based on the child diagram, which empties the works of way, the weakens, makes fetishes, while they shine (the bronze is polished) as new items and ready to be sold. In Gabriels’s work the aesthetic of Jeff Koons and Takashi Murakami are reinterpreted with technical skill and originality of the use of bronze, an Orthodox material and tied to tradition, it is a remarkable example of European cuteness. The canvases by Katja Tukiainen, show the obsessive repetition of a type of girl who could call a nymphet. The nymphet is seductive and manipulative, and dipped in a sugary world like that of his paintings, where the brush is as recognizable as painting as a representation (a strip of ice cream, for example). All of these items together, tenderness and aggression together of these girls, overwhelming sweetness and almost disgusting color, pink, produce a very powerful cuteness, a dialectical oscillation between the two poles of violence and tenderness. In other paintings, Tukiainen has often represented Marx and other theorists of commodities like cute dolls, so the landscape in which are immersed these girls is defined also as a landscape of goods, and the excessive sweetness of painting expresses the dangerous consumer seduction (we can under stand it more The canvases of Spanish Villalta Marzi date back to a series called ice guys, inspired by the Japanese manga world in the mid-2000s, an example of cultural syncretism, from Japan to Europe, fairly early. The interesting fact is that the characters of Villalta Marzi, although not superheroes, have drawn an imaginary and a style, that of the manga and anime, which was already intimately commodified. As for Gabriels looking in Murakami, we could talk of a reinterpretation of Eastern European styles, of a territorial and cultural estrangement. In Omino71 works we find the elements of the other artists in a further variation, but very consistent with the set. In the two works, made for the occasion, there is a certain triviality which is the distinctive characteristic of his style. But the works also have a conceptual level, in the author's projection in the mass media icon, to the Homer Simpson, then a self-portrait that negotiates the identity with the trade icon, showing the mutilation of the attempt to appropriate it. Also at the skate, those hands of Mickey Mouse as sprouted out of nowhere, are fetishes, and so the rose, which replaces the vagina, express some triviality that reminds us of the deeply popular nature of his work. Together, it is a childish level and desexualized that replaces the object of desire, interpreting desire as lack, just the fetish scheme related to cuteness. Finally the work of Lucio Fabale, also picks up these themes through a projection of the author in the famous media icon Donkey Kong (by Japanese Nintendo), also insisting on the ambiguity of a digital technique (a technique for geometric simplicity reminiscent of the world of childhood), the pixels, but that is painting. / Giancarlo Carpi